Thread: Large Scale PvP
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Old 05-03-2008, 03:14 AM   #103 (permalink)
Grind
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Default Re: Large Scale PvP

Quote:
Originally Posted by The Five Pointer View Post
i love the idea... but it just seems like it would be so laggy to the point where nobody would want to play... what do you think theyll do about the lag?

Honestly I don't think it'll be a problem (unless your computer is out of date and just can't run Huxley at all).

Most people who hear 100 vs 100 FPS battles automatically jump to lag as a conclusion but honestly they're building the game to handle those numbers.

Since I first found out about Huxley, I've been reading about 200 player battlefields. And we all know how long Huxley has been in development so they've had time to get it running smoothly.

There are MMOs out there that boast far greater numbers than 200 people fighting at once, and granted FPSs are a lot different but I think it can still be done.

I'm no technological server genius or anything but it's not like 200 people will be jumping around in a little room blasting rockets all over the place. The maps will be huge and the fighting will be spread out.

Maybe I just have a lot of faith in Webzen But I'm definitely not going to over look this game because it MIGHT lag, that's one thing you can really only figure out after the game has been out for a while.
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