this graph i will explain everything.
for this to be accurate these conditions must be met(1) popular at
the start
(2) free
(3) advertizing
(4) no expansions
Untitled.jpg
red is number of player
green is amount of income from the games sold
blue is the income from advertizing
red is also costs (as the number of players stops increasing so does the costs)
if the game is popular at the beginning stages it will make + 50mil ( 60 dollars a game alteast 900K buyers) which isnt really that popular
the intial costs should be taken care of by the income from selling the game. as the game gets more popular the pirce of advertizing will increase
so the income from advertizing will increase as time goes on,
the rest is easy, if webzen can overcome the intial "hump" when the game is first released then it should survive well