Thread: Large Scale PvP
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Old 01-01-2008, 11:26 PM   #94 (permalink)
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Default Re: Large Scale PvP

Quote:
Originally Posted by DeadTOm View Post
Yes, the battles could fill up but that was at 150 people to each army, so a full battle meant 350 players in the same battle. It was awesome. Plain old FPS has never been the same for me since. That was what, 5 years ago?
I don't see how they could do it without some kind of player cap on the battles. The more players duking it out together, the harder the server (or farm in this case) would have to work and they've only got so much umph to them. The wisest thing to do is estimate what the maximum load could be then put the cap well below that so when the cap is reached it's still well within the server's capabilities to keep the battle running smoothly.
A lot of advances have been made in the industry since Planetside so it's entirely possible that the devs could make that cap quite a bit higher for Huxley. There will have to be a cap and that's fine with me because I'd rather have a 400 player battle that runs smoothly than a 1000 player battle that jumps and clips like hell.

Webzen did say that they experimented with a lot of different numbers of players. And that they could go over 100 vs 100 battles but they found that 100 vs 100 was the most fun.

I'm sure they have the technology to do much more since there are already MMORPGs that have WAY bigger battles.
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