Thread: Bounties
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Old 25-11-2007, 05:23 AM   #64 (permalink)
Grind
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Default Re: Bounties

Quote:
Originally Posted by That Other Guy View Post
There are too many problems with a player bounty set system. And if you look at the downsides like players being douche bags and placing bounties on noobs and stuff it would be unfair. Even worse is when you get 150,000 people placing bounties here and there.

Killing people and getting a huge bounty she be more of a bring it on kinda thing to show that this player is not someone to mess with. If it was placed on them because of another person it lacks the glory of the hunt and kill.

I want to be able to hunt or be hunted because that person or me have a way of changing a battle for the worst. That would make the bounty system in my books amazing but I hope it does not turn into a bitch fest with whining people. You get where Im coming from?
well it's not like having a bounty on your head would make the entire game different for you. I mean maybe someone comes up and kills you once because they picked up a bounty mission that ordered them to kill you. So you die once (or you kill them) and that's it. You're going to be in the middle of fighting anyway so it wouldn't be all that different.

It would probably only make a big difference for the really good players who had multiple bounties on them or something.

Your idea would be cool though, to kind of challenge anyone who was willing to come fight you.

Or even to just have it all automatically generated. Like you go to an NPC in the capital and pick up a bounty mission, and that NPC automatically knows all the top players in the game and gives you a bounty for those players. That way noobs wouldn't get hit all the time.
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