Re: Huxley Forum Roleplay?
It would be great if this worked like an online D&D forum. I'm sure there is some type of command that can be typed in the message box that can allow a random # to generate within a certain range. Lets say - everyone has 100hp. Enforcer's have 300 armor. Avengers have 150 and phantoms have 75 armor. Now with that said, we can allow actual "fighting" scenes instead of the classic "Cowboys and indians" style gameplay. "Bang I got you", "Nuh-uh" "Uh-huuuuh", so no-one has to cry to mommy.
Damage ratios for weapons. If the roll range was 1-100, 50 and 100 can coun't as critical hits and headshots. If it was 1-20, only 20 would be critical hits (depending on the weapon type).
Pistol:Semi fire, 5 dmg with 19-20 being a crit (x2 dmg)
Shotgun: Spread effect, 3 dmg with 20 crit range (x3 dmg!)- Each attack is 5 rolls
SubMachine: 3 round burst, 7 dmg a round, (No crit range)- Each attack is 3 rolls
HeavyMachine: Spam Effect, 13 dmg a round, 19-20 crit range(x2 dmg)
Rocket Launcher: Explosion, 20dmg, 20 crit, (x3 dmg)- Limited uses
Grenade Launcher: Explosion, 16 dmg, 19-20 crit, x2 dmg- 6 uses
I hate typing so someone help me out. I'm sure if I D&D rule based this a bit more - it would make sense and would be easy to use. But I can't figure out how Armor class and thing could be done unless we use the (Str, Sta, Agi, Int, Wis, Cha) stat base.
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