Quote:
Originally Posted by 187 Phantom
Bounty- One of the best  Everybody gets to be a bounty hunter.
Match begins, on your screen it tells you what player to kill (randomly selected), you get no points for offing someone else. The only catch is that the other player is also searching for you! Whoever gets the kill first gets the points for that bounty, and the computer selects a new target for each of you.
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I honestly don't think this'll work out for this kind of game. Targetting a single player not only gives people the feeling of unfairness for being "randomly chosen" but also puts them blatantly out there for anyone to shoot. Because I assume if you were to be the target, there would be some indication of your identity out in the open for people to be able to target you. Now...If say, the target doesn't have any indication, say you just have to kill people until you get lucky and kill the target, then this would be a good idea. However, the target wouldn't be allowed to know he's the target either, or that would just end up being senseless camping so the other team can't get any points, and it'd waste people's time. Not a bad idea, mind you, I just don't think it'd work out to well.