Thread: PvP Gametypes
View Single Post
Old 24-10-2007, 05:03 AM   #22 (permalink)
LokiAlpha
Training Grounds
 
Join Date: Oct 2007
Posts: 6
LokiAlpha is on a distinguished road
Default Re: PvP Gametypes

There was an MMORTS game I used to play where the objective was for one side to take control of all the areas of the other side's. Each area would be a big fight, but there were no bases...You just had to eliminate the other team from the area and teleport to the next area. I think a good game match would be a twisted Deathmatch, where you don't respawn...When you die, you're booted out from the area and aren't allowed back in. Of course, getting a mass amount of people to queue up and join this kind of battle would be tough...but it could go as this: You have a max of 60 people who can join(each side). When one person joins the battle ground, only 59 more people can join the field. After 59 more people join, no one can join the battlefield. And again, if you already hit the battle field and die, you can't go back. It doesn't sound very fun for the people who die, but this game mode would make team work an important aspect of the game, even if it was just for this one game type.
LokiAlpha is offline   Reply With Quote