Re: 360 Player Capacity!
With PC there's always the fact that they build it for a real good level of comp while everyone has different levels which is where most of the lag comes in - playing a game that was built for a higher level of comp than yours can handle.
On the 360 though everyone has exactly the same thing so they can build it towards that - though it means graphics might take a hit and not be "Super good" so that they can avoid massive lag unless some asshole is trying to play with dialup
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