Re: Healers
An AoE healing spell seems a little too much like an RPG to me.
I really think medics should stick to only being useful maybe when you're trying to run away and heal a little in the process. or after you've found cover and have time to sit and let someone heal you back to full health.
I could see a group regen. think MAYBE as one of the squad benifits for when you stick together, but even that seems a bit unfair unless it's only a real small amount of HP.
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