Re: Outside Of The Cities
That's actually one of the reasons I really like that there will be a 1 character per server limit. Hopefully people will take their characters a little more seriously (especially once you level up a bit) and not go on so many TK rampages.
Personally I like having a built up reputation on whatever server I choose to play, and if there's only one character than once you build up a rep it'll stick with you until you do something big to change it.
I'm sure that won't stop people from making new characters on other servers for the sole purpose of killing thier teammates for no reason but that's where the punishments should come in. Having to wait in observer mode or just getting kicked out of battle.
Personally my favorite would be to have whoever did the team killing automatically brought down to 1 hp and then made an enemy to both sides. And then after they die they respawn again with 1 hp and still enemy to both sides. Even if they find it fun, it's not like they can do much damage when a stray bullet could easily kill them at any second.
Either that or just automatically have any damage that would have been done to a teammate, given to the person who shot. So if I shoot a missile into the back of my squadmate then I'll just die instead of him.
And to be on subject. Does anyone know yet if there will for sure be any outside "open world"? That we can kind of just wander in? I know the battlefields will be big enough for sufficient wandering and exploring but it would still be cool to have an open world where anything could happen.
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