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Originally Posted by connnnn
Just because a game is used in tournaments doesn't mean it's a good competitive game :P. PC example is obvious: Painkiller.
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Hehe...I've played and seen numerous amounts of Painkiller matches, has most, if not all the same competitive elements that Quake and UT have. Only thing I can see is that Painkiller is better suited for 1v1, where as Quake and UT can be played for a variety of game types.
Quote:
Originally Posted by connnnn
In fact, looking at the joke that competitive gaming has been turned into this year, being a terrible game seems to have become a prerequisite lately... it's more about which publishers will relinquish the most money/rights to get their game tacked onto events than which games have actual competitive followings or are even tailored toward competition.
Console example: GOW's multiplayer was tacked on in like the last 2 weeks of development time as an afterthought... for months/years they said they wouldn't even do multi because it was a single player game they wanted to focus on. Thus, the multi is terrible (yea yea it's an opinion... but how else do you describe something that's completely featureless and shallow?). Yet it's often the #1 played game on XBL and has $$$$ tourneys...
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Yeah I know, Cliffy B. himself mentioned numerous times that Gears of War was never designed to be played competitively; the primary intent of the game was to be a 'Single Player Survival Horror' experience. The multiplayer is there to give the game longevity. Opinion or not my friend, I do agree with you on the depth of Gears multiplayer.
Quote:
Originally Posted by connnnn
My point is, it is only logical to expect that UT3 will be a better competitive platform in every possible way, since it's being built with specific focus on smaller-scale gameplay (the kinds of scales that actually work in organized games), doesn't require a subscription, and will run on a wider range of machines than Huxley will. You may like Huxley more than UT3 and that's fine, and it might even be more popular, but as the Battlefield series has proven, just because tons of people play a game doesn't mean a high enough % are interested in real competition to truly support it. I just don't see people getting into Huxley with competition in mind. Most people I know are primarily interested in the possibility of interesting co-op gameplay (myself included).
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It's UT3...lol that goes without saying. But yeah, UT is one of my favorite gaming series.
Hehe...and yeah I was already aware of the balancing issues between console and PC for Shadowrun long before the game even launched. But it was irrelevant, considering I was talking about a Console Only Competition.