Quote:
Originally Posted by connnnn
If you're looking for competition this isn't going to be the game to play...
I do know a lot of (competitive) players who will be watching this game to see if it's a viable game to play on the side for fun.
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Hehe...try not to let the fact that the game is also an MMO, elude the possibility that this can become an extremely competitive game. Like I've said in other threads, this game's playability (judging from developer interviews and videos) is very much the same as Quake or Unreal Tournament; 2 of the most competitive game series of all time.
Complete character customization; large array of weapons, armor, and items to boost players capabilities; supposedly over 100 skills to be learned, an entire world of NPC's and now over 9,999 other players to interact with; with the PvP's handling very much like an Onslaught match, DM or TDM in UT2k4 (again, judging from developer interviews and videos). The MMORPG elements add more strategy, versatility and definitely enlarges the skill cap, as opposed to your traditional FPS. I guess very much in the same manner as Shadowrun with the ability to purchase weapons, tech and magic; minus a large world to socialize in. Shadowrun was expected to be a complete failure, never expected to ever be in the line-up of a major tournament; but look who picked it up, the largest console only tournament in the world.
We could probably take a logical assumption at some balanced competitive gameplay setups right now.
1v1
- Banning any overpowered weapons and items
- 4 small maps in cycle
- best of 5 series/ first to 15 frags
- 20 minute timer
- match types: DM
2v2
- Banning any overpowered weapons and items
- 4 small maps in cycle
- best of 5 series/ first to 50 frags
- 30 minute timer
- match types: DM
4v4
- Banning any overpowered weapons and items
- allowing only certain types of vehicles
- 4 medium sized maps in cycle; 2 more maps for vehicles
- best of 7 series/ first to 50 frags or 3 objectives completed
- 30 minute timer
- match types: DM, any objective gametypes
8v8
- Banning any overpowered weapons and items
- allowing only certain types of vehicles
- 4 large maps in cycle
- best of 7 series/ first to 100 frags or 3 objectives completed
- 30 minute timer
- match types: DM, any objective gametypes
Large scale clan battles/ 20+ v 20+
- Banning any overpowered weapons and items
- allowing only certain types of vehicles
- 3 really large maps in cycle
- best of 5 series/ first to 100+ frags or 3 objectives completed
- 30 minute timer
- match types: DM, any objective gametypes
If anything, this game would be best suited for online tournaments. Setting lvl classes would also help to balance out gameplay.