Thread: Large Scale PvP
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Old 30-08-2007, 06:24 PM   #88 (permalink)
Grind
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Default Re: Large Scale PvP

I don't know if there are going to be different armor types (like energy based armor and stuff like that). From all the screenshots and videos I've seen the only armor is the basic armor (made of metal I guess?) so I'm assuming they won't have any added resistances to certain weapons. I'm guessing the weapons will work a lot like UT and quake as in they all do different damage and all have better or worse accuracy and different rates of fire. The only thing making you more resistant to the weapons would probably be if you have bigger armor (such as if you're an enforcer with the heaviest armor, you'll take less damage than a phantom with the lightest armor)

I don't think wear and tear will be much of a problem just because it's a simple system and should be easy to fix when you die one too many times.

About armor not working as well when it is damaged. I'm not sure if the interview said anything about the wear and tear effecting how the armor performs (I read it a while ago and I don't have time to find it right now). I guess it would be ok either way. Maybe when you die the peice of armor that took the most hits will get the most wear and tear so maybe that peice of armor will get down to 0% and then won't be able to function anymore. Then eventually if all your armor gets to 0% you don't get any armor bonus at all. That's just one way they could do it though.
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