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Old 23-07-2007, 11:56 AM   #3 (permalink)
Stncold
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Join Date: Jun 2007
Location: New Orleans
Posts: 38
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Default Re: Class dis/advantage

In your experience most snipers that shot at you sucked then if they didn't hit you the first time when you didn't know they were there. Then missed on the second shot before you had time to react and get close, then missed on all the following shots before you got close and killed them.

They deserved to die.

It will be different here, I suppose if I take a shot at an Enforcer and miss him to the point he charges me. I'm going to take off full-speed away from him until I can cloak and get away. There will most definitely be some way to see cloaked phantoms, but it will probably be a skill or a special type of scope and I doubt most Enforcers will be carrying that scope or using that particular skill in their current battleground full-time.

It could also be like Planetside where pretty much have everybody has Darklight, who knows.

Phantoms are officially the "long range/sniper" class but that's not true. It's pretty much confirmed they are the scouts/stealth. If headshots are one-hit kills like it looks to be, then there will probably be an instagib with melee from behind ability.

So, if everything goes like I said.(It probably will be based on stuff I've read, videos I've watched etc)

In this particular scenario if you do charge a Phantom after they miss you, might be a mistake on your part as they cloak, circle around and stab you in the back.
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