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Originally Posted by WaVe
Will the armour location affect the damage you take?
If u have crappy leather armour for example, then u take a shot to the armour, do you take more damage because the armour sucks at that spot, or is a percentage of the damage simply taken off by the sum of all the armour you have on?
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well... seeing as how u equip the armor, i would assume if u didnt equip a peice of armor(I.E.; leg slot) you would take more damage in the defencless position than a position with armor... so yea, its almost no doubt that the damage you take will be different for different portions, when dealing with different armor(or none at all) 0.o
not to mention that this is going to be a MMOFPSRPG, so making it as real as possible w/o going too far would probly be more effective; therefor more likly
Quote:
Originally Posted by WaVe
Ahh well if its like Quake / UT, you could get some über helmet with 40000 armor for example. Then u get shot in the chest with no armor, but don't get any more dmg because you have a good helmet.
It seems "unrealistic", but now that I think, who is going to look where enemy has armor and where not if you're jumping and running around trying to hit the enemy somehow.
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us badass snipers is who
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Originally Posted by baddb0y93
i think the only place that shud deal more dmg over the whole body is the head everything else shud count on how much Hp u have and armor
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that would be a bit of a problem... everybody will buy 1 peice of the heaviest armor, then have the rest light.. taking advantage of this would be disruptive..
and from what im aware of, all classes have the same health; its just the armor that splits them apart