Quote:
Originally Posted by Joker_xxx
Generaly all weapons should 1 shot the enemy if the shot is received in head or either do lot amount of damage. The skill that you are able to add on your helmet dodges 1 headshot, i dont know the delay for it.
About sniping for the head its very improbable to succed. The game speed is too high so you could afford to aim for the head.
Ofcourse everyone likes the sniper rifle, but i doubt there will be many snipers. As an example: the Lineage II Dagger class or like Wow Rogues class, these are delicate and fragile classes where mistakes are not allowed. So my quess is that first month when game is released all servers will be filled with snipers till a players scale is done. Also sniper class will have lot of trouble in PVE.
I can tell you from my CS experience that headshots from sniper are rare and obtained only by luck.
The real problem will be when you are allowed to create only a single character per server hehe.
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your forgeting a few things:
-the anti-headshot helm doesnt ''dodge'' headshots, it protects... and its not a 1 time thing.. but then again, webzen has released little else about it.
-snipers, like all classes; can use any weapon. pve isnt a problem... grab an assault rifle and some ammo, ur set.
-this game uses unreal 3 engine, headshots will be moderatly difficult to acheive, but only for the ''noobie'' snipers.
-WoW rogues arnt delecate.. u can go in naked with vender quality daggers and still pwn in both pve and pvp.