Quote:
Originally Posted by Benny
Nice post Grind! (again)
Just need to add a few things to the limit stuff in my last post.
I also think there should be a limit to...uh, I don't know how to explain this...
Say that there are 1000 sapiens (the max limit on each server is 5000 people overall as far as I know) and the alts are less than that. That would mean that the server population is far from maxed. But just in case it never GET maxed, I suggest adding a sort of system that prevents one side from having a set number (say 500 or less) of players more than the other faction.
That would also help to kill the faction advantages / disadvantages.
You people understand what I'm trying to say?
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Sounds really reasonable ... Like PTB or autoteambalance in Counterstrike?