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Old 28-06-2007, 05:48 AM   #12 (permalink)
Grind
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Default Re: Aircraft controls no good?

Quote:
Originally Posted by InsaneRussian View Post
Well i know one thing, about fairness. In BF2 if pilots of jets are very good you can't get them down and they simply wipe your whole team out even though there are stationery AA(Anti Air) vehicles. I believe they noticed the problem and changed all that in BF2142 and made the jet and chopper combained. Gunships in BF2142 have high speed, higher then choppers in BF2, but also very easily function as choppers. Their missles work as the once in BF2 on a jet only has a stack of chopper missles. It has no bombs to drop but has 2 spaces for pilot and gunner and works as chopper in that way. THere are also AA guns to take them down, but if that's not enough for you you can unlock SAAW, it's a bazooka against all Air Vehicles. So if the had a weapons similair to SAAWs or at least something like AA then the aircraft wouldnt be a big problem.

I hope there will be many obsticles and different objects nad places to do crazy flying stunts at high speeds in Huxley, cause that's fun for me, little bit of adrenalin :P
And i also hope that the aircraft in Huxley will be able to turn over, like jets/choppers/gunships in BF2/BF2142, but if they wuld be like in UT04 when you simply fly and cant roll over or do the deadly circle in the air, that would be boring.

I think most FPS designers have realized that players don't like an unstopable gun or vehicle. All of the games I've been playing have easy ways of taking down vehicles including aircraft. the AVRIL in UT, AA guns in all of the battlefield series and missiles of your own if you have them. Those are mostly the only games I play with aircraft lol, but yeah hopefully huxley puts something in there to make it tough on pilots.
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