As much as
Guyver and
InsaneRussian have been doing lately, which I'm sure we are all very pleased and very grateful for, and in the same line of updates
Guyver has been providing us, I thought it would be nice if we could refresh our views toward Huxley's weaponry.
Thanks to
InsaneRussian's
post, we recently got our hand on some new information about Huxley, but moreover some new ingame screenshots.
Machine Guns (Assault rifles)
1)



2)
3)
Shotguns
1)
Grenade Launchers (=Flingers?)
1)


Rocket Launchers
1)
2)
Sniper Rifles
1)
2)
As you can see, each weapons features a different crosshair which feels very
UTish to me.
Also, if we take a look at the HUD, you'll notice that there's only Health and Armor. Which raises the following questions: is your equipment affected by damage (head, body, legs, etc.) or does equipment have stats such as durability?
From the current HUD shown above, I'll answer no to both questions. Why? Well, from my point of view, the HUD would show the complete body structure with the items 'destroyed' (if equipment had durability or took too much damage) if it was the case. Instead, it only shows the armor (Perhaps your total defense rating? That, unless they are armor pickups
1) and health.
1 Concerning pickups,
InsaneRussian posted a screenshot
here showing some sort of ammo pickup.
At last, these were shown:
Quote:
Originally Posted by naggs
the devs have said there will be 9 types of weapons, some of these we know.
1. shotguns
2. sniper rifles
3. rocket launchers
4. assault rifles
5. melee weapons
6. SMGs ?
7. explosive projectile flingers ?
8. ??????????
9. ??????????
|
Only missing 4!
P.S.: If I missed anything (ex: trailers) post it!