Re: Doing Our Own Huxley Interview
Alot of first person shooters have "Friendly Fire" options. Will this game have something similar? Just in case Huxley will have such a feature, this will also open up for harassment an many ways. How do you plan on catching and punishing players abusing the game features, be that killing teammates, stealing items or other illegal things?
All the battlefields will be instanced, we know that. But what about the world around? Where will we be doing quests or grind for experience points or loot, if there'll be any? Will we do this in the open world, or in the battlefields during huge multiplayer matches, or both?
We'll earn a license every 10 level that we can use to unlock a new weapon type for use, or enable us to drive a specific type of vehicle. But if we make a chioce that we regret, for instance: Enabling a weapon that we figure you don't need at all, and we could have much more use for a driver's lisence for hoverbikes. Is there any means of undoing decitions like these?
What can you tell us about the vehicles in Huxley? How do we get them?
Last edited by Benny; 11-06-2007 at 11:41 AM.
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