map design IS and always will be a big issue. some might think that a map is fun to play while developing it, but gamers might find it hard or even very boring in the long run. also i think that it is VERY important that there are many levels and that you either should be able to choose which map you want to play, OR you should be sent into a pregame lobby like in halo. having the "majority" to decide which map to play, as in BFMC2, is the worst thing to do IMO because in BFMC2 there's only two maps being played -> backstab and bridgde too far, which I hate because I want variation when i play otherwise i get bored REALLY fast

im just not the kind of guy who can sit on his arse and do the same thing over and over and over and over and over and over and over and over again! >_>