Combat Type
Will this game have some sort of an ut feel to it during combat or will it be more like css/bf2 where more skill is involved. I never cared much for ut fighting style because it seemed like most the time all you had was artards jumping and firing rockets at your feet. Given the circumstance I guess that is a valid tactic though its very simple to kill people. So why use any other gun mid range?
I'm hoping for a slower paced skillful game out of this.
Also are maps going to be bf2 or ut deathmatch sized?
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