Thread: Duel Wielding
View Single Post
Old 20-05-2007, 04:16 AM   #14 (permalink)
adR123
Training Grounds
 
adR123's Avatar
 
Join Date: May 2007
Posts: 17
adR123 is on a distinguished road
Default Re: The Weapons

Quote:
Originally Posted by Saint View Post
There are games that can pull it off but there normally played third person with auto-aim, and unless they introduce a new and amazing peice of hardware for controlling FPSs then i doubt you'll see multiple target aiming real-time in the near future.

But as for character acrobatics, you will see these wall running, back flips and wall kicks are quite easy to put in. All through model animations and key commands. Even Opera a mod from the original half life engine utilised it, and we can probably expect to see them in huxley too, for some characters anyway. Dont expect to be doing back flips while wearing full body armour.
I hope to god... Huxely doesnt implement an auto-aim system. This would take out all the skill needed in a FPS game.

Heres an idea for multiple target shooting... aim at the first enemy, shoot it, quickly aim at the next one and repeat the first step. KGO

I also hope the weapons wont be like normal MMO games... ie. This gun has 21-34dmg with a Fiery Enchant...
adR123 is offline   Reply With Quote