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Old 26-04-2007, 04:31 AM   #31 (permalink)
Flasher702
Training Grounds
 
Join Date: Jan 2007
Posts: 11
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Default Re: Trains and Transport Meets Zerglings...

"Trains" damn well better be instantaneous. Flight path time in WoW was so annoying. If they wanted to give players a quick easy way to get somewhere they should just let them do it instantaneously anytime they want. If they don't want to give you a quick easy way there they should make you walk through zergling-infested swamps (or maybe drive or something, anything to make at least a little challenging and not-boring). I don't wanna be having to keep track of a stupid train schedule in a *game* and sit around for 5 minutes while there is basically nothing for me to do except re-arrange my inventory. If I'm supposed to meet my quad for some epic battle I don't want to have to tell them I missed a virtual train and that I'll be late xD

If the game developers are going to set up locations where they expect lots of people to go frequently they should just let them do it instantaneously. There is no point in making it slow and tedious for no reason. If there is someplace they want to be off-the-beaten-track they should make it *hard* to get there. Waiting around for raids to assemble in WoW was god-awful because people would just go AFK out of boredom and make it take forever. I don't want that. Games should not be boring.

Last edited by Flasher702; 26-04-2007 at 04:42 AM.
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