Quote:
Originally Posted by =S I E G E=
>My best guess would be that the first couple of lvls we get a feel for the game and then through the use of skills and licenses depending on what you choose, i.e. heavy armor, heavy weapons etc. you become an Enforcer.
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There's always going to be that grace period but I figure that characters who have an established class, say enforcer, will have a much more difficult time using armor from other classes (if that's even going to be possible) than weapons from other classes. Kang cited a reduction in defense power. i assume in reference to using armor of types outside your specialty. and for purposes of balance, it would also have to be at cost to the u-button skill. i cited heavy armors using cloak in my first post as reason for that.
but since the game is still not ready even for beta, anything is possible.