Thread: Twinking
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Old 31-10-2006, 06:39 PM   #43 (permalink)
connnnn
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Yea there's also not likely to be a drop system (unless it just deals with an enemy player dropping his current gun -- or like we've talked about before, a specific type of ammo or health pack or whatever), but I do wonder if they will have any particular rewards for successful missions. I don't know how they plan on determining the outcome of PvP ones, but if you finish a PvE one I wonder if there's any incentive other than simply XP toward higher rank and possibly money (as payment for services or whatever they end up calling it). It would be an interesting option if they wanted a way to trickle different high-level equipment into the game at a slow pace. Just make an incredibly hard PvE run, limit it to a small number of people, and watch the angry forum posts begin :]

But that gets into the whole argument over whether the best equipment should be available via NPC sellers (so everyone has access to it if they can afford it and get the licenses), or some other source (mission rewards for example). Maybe they could just make reward equipment be different but not statistically superior... so people would want it just for looks. Idunno im just brainstorming at this point... we'll have to just wait and see I guess.
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