Its good that they intend you to have reasonable firepower form the start but thats no different than any other shooter really, 3 years on from the start and in ps and i still use the weapons i used on day one regularly.
I am hoping that the unlockable weapons (or however it works) are generally derivatives of the standard weapons to a degree, larger ammo clips, slightly increased Rof and accracy for example as opposed to quantum leaps in power. They should be good enough to be worth using to give youan edge but not light years from the weapons a step down so you still have to be able to aim worth a damn.
Seeing as the press releases all suggest they want player skill to be the deciding factor i am pretty confident thats the way it will go.
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KopMcGinty - Fight Club, cannon fodder division.
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