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Old 26-05-2006, 05:10 AM   #29 (permalink)
Arrows
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I like the idea of gun running. I think it would go something like this:

Theres a fight, proboly one where the positions of both sides are changing little and there is alot of supressive fire going on to keep each side from advancing and getting out of cover. Guns evetualy run out of ammo and the situation changes meaning people may need different gear. This is where the gun runner comes into play. The gun runner(s) will transport arms ammo, and maybe even vehicles or stationairy MG turrets or AA turrets to the battlefield with aircraft or a ground transport. The gun runners could also possibly steal weapons/vehicles from an enemy armory and sell them to your own side, these exotic and unusual items would proboly generate a good amount of money.

Gun running could work several ways, the vehicle carrying the merchandise could work as a store npc, someone walks up and buys what they want for a price determind by the seller, this would be most feasible with ammo. The seller would have to pay for all of the merchandise, regardless if it sells or not. The seller also risks having the shipment destroyed in combat.

Gun running could be done out of charity and to help the fight, if this were the case the weapons ammo etc. would be supplied to the gun runners for free, but the people could get the stuff from the gun runner for free and could not be charged.

Gun running could be done on missions, possibly set up by the games version of the CR5 from PS. There would be an XP and monitary reward. The items obtained from the gun runners would also be free for players.

To me gun running is more of a support role than money making..
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