Thread: Gameplay
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Old 25-05-2006, 12:57 AM   #16 (permalink)
vernes
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Join Date: Mar 2006
Location: The Netherlands
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city take-overs should be like running into a latex wall.
you could try a slow pace into it and hope you're heavy and strong enough to get as far as you can go, but at an enourmous effort.
This will let you go a bit into the city but allows you to hold it for quite some time.

Or you could take a mad dash into it.
This will allowe you to get FAR into the city, very far, but it will be a VERY short period of time after which you get shot out of town.

Translate these crazy but apropiate examples into npc-guard behaviour and that's what I'd like.
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