Great posts from #24 and #25. iam trying to think of something good to stay and stay constructive to the thread. so maybe something like the listed posters ideas. on a large battlefield there maybe be hulf of destroyed vehicles or tank etc. ( and i had ideas in other another thread about having vehicles with player picked hard points on a tank/apc etc.) thant way you could say take off a turret or smoke launcher etc off a destroyed abandonded vehicle and use it on a new friendly vehicle.
But as far as having a crafting profession in huxley i dont think it would be a good idea.To me it sound like trying to add crafting to battle field2 it just dosnt fit into a first person shooter- massive multiplayer game. after all this is not suppossed to be a RPG. and from playing multiple other MMO games. i beleive the benefits made by giving another play stlye to people ie letting them craft and grind. would cause more problems than it would be a benefit. how many complaints do we here about farmers and such selling there trade online etc.
I use planetside as perfect example how a game can have weapons and not have the need for uber buffs/crafted weapons/extra stuff and still have a good fun playing game.
Please do not take my post as a flame of any type. it just hard to get my point accross if the person with the opposite oppinion is allowing no compramise.
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