Armour and Weapons In Huxley
Weapons
After taking a look at the weapons I noticed the bulk of them, one shoots 600 rounds a second? Something like that must be pretty heavy. It this would of course allow you to move slower. So basically I'm just saying that the more gear, the slower you go.
I would like to see some realistic feel to the weapons. Something that could actually be used in real life. You said that they were planning on having a number of weapons which I hope is true, more ways to kill your friends, allys, and enemys.
The one weapon I realy want to see is, Flamethrowers!
Tanks
Tanks, not to many, but each with its strengths and weakness'. I would like to see tanks devided among Sapiens and Alternatives depending on the story line. Alternatives seem to have more hover dependent vehicles compared to Sapiens. Another thing we can't forget is air and water vehicles, something I hope they have.
Armor
In planetside, armor was sorted out by sets. I hope in this game they make the armor a bit selective.
Another thing I'd like to see is different clothing under your armor to make you look more independent.
Small Details
Switching your weapon, or apply some type of bomb. When you do this you see your hand move in front of you. Also, having your guns lock up would be cool to. Maybe some over heat to mutch and the barrel melts.
Abilitys
Night Vision, Thermal Vision. Things in armor or weapons that give you special little uses. Flashlights and stutch.
Abilitys per Side
I was thinking perhaps maybe Sapiens get paratroopers with small jet packs and maybe alternatives can have gas weapons.
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I'll think of some more ideas for later.
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