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Old 14-05-2006, 11:09 PM   #29 (permalink)
Felix12g
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Quote:
Originally Posted by connnnn
I still can't figure out why games haven't gotten better at sticking in-game ads in the game world to help take the pressure off monthly fees. I mean, it's not like they wouldn't have billboards in the future.

As long as it's not something totally ridiculous and annoying, I don't mind looking at some ads for the sake of paying a little less. If they're done intelligently it could easily fulfill both its advertising duties and fit into the game world so the "immersiveness" oriented folks won't be bothered.

Because those advertisements would detract a ton from the game and wouldn't reduce the monthly fee significantly.

I would, and I expect most others would as well, prefer to pay $5 more per month than have to listen to a goddamn advertisement every time I turn around. And in a game that will be as beautiful as huxley, they would most definitely suck.
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