14-05-2006, 03:30 AM
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#1 (permalink)
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Member
Join Date: May 2006
Posts: 59
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My list of MMOFPS do's and dont's
Must Haves>>- SKILL must be more important than items or Levels. Period.
- Good Communication tools for organizing squads and platoons
- A good Balance between close, medium and long range combat
- a DEADLY realistic combat system that provides quick kills
- easy quick way of finding a good battle and getting into it
- a grief system that locks your weapons if you kill enough friendlies
- Skill Based combat as opposed to RPG style
- As a beginning player you must be able to take on a "maxed out player" and stand a decent chance given equal SKILL
- Very few, if any bots..and the bots shouldn't be too big a part of the game
- A few HUGE servers rather than tons of small ones
- 100 vs 100 (minimum) combats every day 24/7 constantly
- Lots of support type classes and ways for support characters to get XP
- Lots of ways to customize your character(s)!
- Maps with territory and persistance - no gay instances
DEAL BREAKERS (Things that would suck ass)- Uber Items that you need to be effective in combat
- If you get better at shooting / killing by gaining levels
- If there is an RPG element involved in the combat (like a higher level character can't be hurt by a lower one)
- If good equipment is based on level
- If you can't team up with anyone in your faction no matter what the level (and F*CK "sidekicking", thats gay)
- Too many "instances" or "instanced combat areas"
- Mandatory quests and bot killing
- Items being more important than skill ******* !!!!!!!
- Level being more important than skill in combat
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