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Old 14-05-2006, 03:30 AM   #1 (permalink)
Mantis
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Join Date: May 2006
Posts: 59
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Default My list of MMOFPS do's and dont's

Must Haves>>
  • SKILL must be more important than items or Levels. Period.
  • Good Communication tools for organizing squads and platoons
  • A good Balance between close, medium and long range combat
  • a DEADLY realistic combat system that provides quick kills
  • easy quick way of finding a good battle and getting into it
  • a grief system that locks your weapons if you kill enough friendlies
  • A good chat system
  • Skill Based combat as opposed to RPG style
  • As a beginning player you must be able to take on a "maxed out player" and stand a decent chance given equal SKILL
  • ALL PVP
  • Very few, if any bots..and the bots shouldn't be too big a part of the game
  • A few HUGE servers rather than tons of small ones
  • 100 vs 100 (minimum) combats every day 24/7 constantly
  • Lots of support type classes and ways for support characters to get XP
  • Lots of ways to customize your character(s)!
  • Maps with territory and persistance - no gay instances
DEAL BREAKERS (Things that would suck ass)
  • Uber Items that you need to be effective in combat
  • If you get better at shooting / killing by gaining levels
  • If there is an RPG element involved in the combat (like a higher level character can't be hurt by a lower one)
  • If good equipment is based on level
  • If you can't team up with anyone in your faction no matter what the level (and F*CK "sidekicking", thats gay)
  • Too many "instances" or "instanced combat areas"
  • Mandatory quests and bot killing
  • Items being more important than skill ******* !!!!!!!
  • Level being more important than skill in combat
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